BrickBreak Patch 0.02 - Flying, Colored blocks, Fixes
BrickBreak Β» Devlog




New update of BrickBreak! π
π Added
- βοΈ Flying mode - double-tap Space to toggle flight. Use WASD to move, Space to ascend, Shift to descend.
- π¨ Colored blocks - players can now select block color using a color wheel UI, including recent color history.
- βοΈ Skybox - new lightweight visual clouds built from floating cubes instead of volumetric rendering.
π§ Changed
- πΎ Improved save/load system - now correctly saves block type, color, rotation and placement.
- π§± Ghost block placement logic - more accurate collision detection and ground support checks.
π Fixed
- Fixed bug where some blocks disappeared after loading the game.
- Fixed ghost blocks being allowed to spawn inside or on the edge of other blocks in joystick alignment mode.
- Fixed UI bugs where certain menus couldnβt be closed.
- Fixed movement while UI menus were open.
- Fixed rare issue where blocks multiplied outside the map bounds.
- Various minor bugs, polishing, and optimizations.
π Have a minute? Please fill out the BrickBreak Feedback Form to let me know about your experience. Whether itβs bugs youβve encountered, features youβd like to see, or anything else, your input will make a huge difference.
Thank you for being part of this journey and for helping me improve my very first game! π
Files
BrickBreak.zip 377 MB
65 days ago
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BrickBreak
Construct, test, and destroy in a physics-based building sandbox!
Status | In development |
Author | Mykola Netreba |
Genre | Simulation |
Tags | 3D, building, Casual, Creative, Destruction, Indie, Physics, Sandbox, Unreal Engine |
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